Design Interactive
From design intern to multimedia designer at a technology company building training and interactive products: brand systems, AR/VR interfaces and a first real UX project.
- In-house role
- Training technology
- Orlando
- 2017–2021

In brief
I started at Design Interactive as a design intern in October 2017 and was promoted twice, to graphic designer and then multimedia designer, before leaving in February 2021. The company builds training and interactive products for defense, government and commercial clients.
This is where the range came from: brand systems, print and trade-show work, AR/VR interfaces, video and motion, and a first real UX project.
- What I did
- Logos and identities for internal products and client applications, Company rebrand with the art director, I/ITSEC exhibit panels and booth graphics, AR/VR interfaces, including Microsoft HoloLens, Experience design for a hospice VR app, Video editing and motion graphics
- Status
- In-house · 2017–2021
How it came together.
01 · Brand systemsProduct identities and a rebrandLogos and identities for products and divisions, and a company-wide rebrand with the art director.Read the chapter
02 · Experience designVeterans remembrance VRThe experience design for a hospice VR app, built around a veterans' remembrance trip filmed in 360°.Read the chapter 
Want work like this for your business?
A few questions, or just call. Either way, you're talking to me.